Welcome



Hi, I am a casual Starcraft 2 Terran player in top 8 Masters, that watches the GSL, MLG, Dreamhack, IEM, and most big tourneys which feature top-tier Koreans. My Terran openings and builds are highly influenced by Korean players as I love watching their crisp play and sick timings. I believe opening build orders should be well-planned with tight timings for optimal supply. My favorite Terran players are currently KTFlash, ST_Bomber, IMMVP, and MVPKeen. I like to practice a handful of openings for each match-up over and over again so I can refine my play and timings and know the best responses to deal with and adapt to various situations. Here are my favorite Terran build orders. Here are some of my replays.

Sunday, April 28, 2013

TvP: Reaper FE *updated 6/24/2013*

A lot of the Protoss on ladder can tend to be really aggressive and cheesy now days with their early units, it's to the point where CC first and 1rax FE can kind of make you feel like you're playing very defensively and sometimes in the dark. This build is great because you don't need to send that first SCV scout (unless it's a 4p map), just your first Reaper and it gets to the Protoss base at the time you want to be scouting. Not to mention how invaluable it is at sniffing out the all-ins.

10 supply
12 rax
12 refinery (you cut SCVs for a bit)
15 Reaper
16 OC
@50 gas, pull out SCVs
17 CC
18 supply
19 rax
20 bunker

* At around 40% completion of the second rax, put your SCV's back into your gas. When the second rax completes, immediately start a tech lab, then stim.

EXECUTION: Rally the first Reaper to the Protoss base, the idea here is to at least get a hint of what he's doing. Don't worry about early stalkers, your Reaper shouldn't die if microd. The things to look for are is the double gas (standard), if there is a second pylon, and if there is anything building. Double gas is standard now days and just means a Stalker and MSC will be built. If there isn't a second pylon, you're probably getting proxied. If there is double gas and no Stalker or MSC in production, you are also probably getting proxied. In either of these cases, this is where the Reaper will really pay for itself. Throw down an Ebay and search for the proxy if you want to, some maps have obvious places. The proxy is usually Stargate, but it could be a Robo or Twilight Council. If you can, harass with the Reaper by single targeting the probes, but KEEP IT ALIVE, so run when you need to and make use of that regen; also keep looking for that expo to go down.

IN GENERAL: This is an standard economic opener that can hold nearly all aggression, but you still have to scout and respond properly, especially to all-ins. Your Reaper serves as scouting and a soft contain in the early game - ie. he has to keep his first Stalker/Core in his base or your Reaper will go to town on the Probes. This build generally transitions into some form of bio play.

*new* The Reaper pays for itself in spades here
Replay 1: http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=284312
Replay 2: http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=283660
Replay 3: http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=282100